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Airsoft... "Gamemodes"
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zackin5:

--- Quote from: yuki on September 07, 2009, 07:58:15 PM ---Game modes we (real men) play:
Team Deathmatch: Teams spawn at opposite ends, and attack.

Assault: One Team defends, the other attacks

VIP: One player is unarmed. The attacking team must get him to a designated zone to win. If the VIP is killed, defenders win.

Hostage: Adding an extra run to VIP, attackers must rescue the hostages first, then get them to the safe zone. If all die, defenders/terrorists win.

Bomb Assault: The attacking team must defuse a "bomb" to win. We use a microwave and set it for 5 minutes.

Extra rules:
MEDIC!: One designated player can heal "dead" players via field medicine (tying a piece of gauze to their arm) to give them one extra life, assuming it's 1 shot kill.
Dropship: Attackers start somewhere else entirely, and are airlifted (pickup truck) to the location.

--- End quote ---
If you want to be extra fancy get one of those vans with the sliding doors and leave them open
oromis:
Zombie Survival: (good if your short on guns): Teams: more zombies than humans. humans have 1 gun each.

Materials needed: At least 1 airsoft gun(loaded), some kind of way to signal whether you are a zombie or human. etc.*

How to play: Always have more zombies than humans. Humans have the gun(s), and zombies have nothing. Zombies can get a head start to hide. Zombies need to wear the infected symbol (shirt off, hat on, wearing zombie mask, etc.). If a zombie touches a human, the human drops his gun, (careful with this. if its dark out somebody could step on the gun, so if you wanna play safe, maybe have a 'dropped gun' tables set up somewhere), and the human puts on his infected sign. Zombies die when shot anywhere, and they go to a dead zone. If all the survivors become infected, the original zombies win. If all the zombies die, the survivors win.

*suggested: glow in the dark BBs if playing at night (just for awesome effect), and you can add any items you want, like possibly a medicine to heal 1 infected survivor back to human-ness.

Yes this game can be unfair. and it can be completely fair. it depends on what kind of yard you play on. my friend has a huge yard with a bunch of hiding places, plus we can play all around the neighbourhood, so its a really good game at his house.
Snaffle J. Bean:
Always carry a knife, you'll run faster.
Marcem:

--- Quote from: oromis on September 07, 2009, 08:28:27 PM ---Zombie Survival: (good if your short on guns): Teams: more zombies than humans. humans have 1 gun each.

Materials needed: At least 1 airsoft gun(loaded), some kind of way to signal whether you are a zombie or human. etc.*

How to play: Always have more zombies than humans. Humans have the gun(s), and zombies have nothing. Zombies can get a head start to hide. Zombies need to wear the infected symbol (shirt off, hat on, wearing zombie mask, etc.). If a zombie touches a human, the human drops his gun, (careful with this. if its dark out somebody could step on the gun, so if you wanna play safe, maybe have a 'dropped gun' tables set up somewhere), and the human puts on his infected sign. Zombies die when shot anywhere, and they go to a dead zone. If all the survivors become infected, the original zombies win. If all the zombies die, the survivors win.

*suggested: glow in the dark BBs if playing at night (just for awesome effect), and you can add any items you want, like possibly a medicine to heal 1 infected survivor back to human-ness.

Yes this game can be unfair. and it can be completely fair. it depends on what kind of yard you play on. my friend has a huge yard with a bunch of hiding places, plus we can play all around the neighbourhood, so its a really good game at his house.

--- End quote ---
Ow?  Wouldn't that be kinda dumb?  I would REALLY want to go after a guy wielding an airsoft gun unarmed!
MeltyGoblin:
Heres one I made up to play with friends, I call it two man tactical. Everyone is split into teams of two, the last team remaining is the winner (duh),  but if your partner dies if you can hold your hand on him for 5 seconds he is back alive. Makes for very exciting tactical games
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