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| Crashing |
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| Sinjid11:
Well for the past two weeks I dealt with constant freezing and crashing whenever someone talked to me. It freezes, then crashes! Please help! And here is my console.log: //-------------------------- 9/9/2009 -- 17:40:58 ----- System & Processor Information: Mac OS X 10.5.8 2.0 GB RAM 2.8 GHz unknown Mac model (2 cores) x86 Architecture MMX detected SSE detected Math Init: Installing Standard C extensions Installing Assembly extensions Installing SSE extensions Input Init: Video Init: Accelerated OpenGL display device detected. Blockland v12m Module Directory: Macintosh --------- Parsing Arguments --------- Parsing command line arguments: --------- Loading Common --------- Loading compiled script base/main.cs. Loading compiled script base/client/defaults.cs. Loading compiled script base/server/defaults.cs. Executing config/client/prefs.cs. Executing config/server/prefs.cs. --------- Loading MODS --------- --------- Initializing Base --------- Loading compiled script base/client/init.cs. Loading compiled script base/server/init.cs. Loading compiled script base/data/init.cs. Loading compiled script base/client/canvas.cs. Loading compiled script base/client/audio.cs. --------- Initializing Base: Server ------------ Loading compiled script base/server/mainServer.cs. Loading compiled script base/server/scripts/game.cs. --------- Initializing Base: Client ------------ Loading compiled script base/client/message.cs. Loading compiled script base/client/mission.cs. Loading compiled script base/client/missionDownload.cs. Loading compiled script base/client/actionMap.cs. Activating the OpenGL display device... Activating the OpenGL display device... Cleaning up the display device... >> Attempting to change display settings to windowed 1344x840x32@60Hz... Created new window for GL [1344 x 840]. Successfully set up AGL windowed support [1344 x 840] OpenGL driver information: Vendor: ATI Technologies Inc. Renderer: ATI Radeon HD 2600 PRO OpenGL Engine Version: 2.0 ATI-1.5.48 OpenGL Init: Enabled Extensions ARB_multitexture (Max Texture Units: 8) EXT_compiled_vertex_array EXT_texture_env_combine EXT_packed_pixels EXT_fog_coord ARB_texture_compression EXT_texture_compression_s3tc (ARB|EXT)_texture_env_add EXT_texture_filter_anisotropi c (Max anisotropy: 16.000000) WGL_EXT_swap_control ATI_FSAA GL_ARB_vertex_buffer_object ARB_occlusion_query OpenGL Init: Disabled Extensions EXT_paletted_texture NV_vertex_array_range 3DFX_texture_compression_FXT1 OpenAL Driver Init: OpenAL Vendor: Any Version: OpenAL 1.2 Renderer: Software Extensions: Loading compiled script base/client/scripts/allClientScripts.cs. Activating package: CanvasCursor Loading compiled script base/client/ui/allClientGuis.gui. Executing config/client/config.cs. --------- Loading Client Add-Ons --------- Loading compiled script base/server/crapOns.cs. Executing base/server/crapOns_Cache.cs. Client checking Add-On: Vehicle_Train_Box Loading Add-On: Vehicle_Train_Box Executing Add-Ons/Vehicle_Train_Box/client.cs. Client checking Add-On: Script_HealthBar Loading Add-On: Script_HealthBar (CRC:-604382600) Executing Add-Ons/Script_HealthBar/client.cs. Executing Add-Ons/Script_HealthBar/HealthBar.gui. Activating package: Healthbar_Client Client checking Add-On: Gamemode_zombie Loading Add-On: Gamemode_zombie Executing Add-Ons/Gamemode_zombie/client.cs. Executing Add-Ons/Gamemode_zombie/ZombieMiniGameGui.gui. Executing Add-Ons/Gamemode_zombie/Zombieclient.cs. Activating package: ZombieClientOverwrite Client checking Add-On: Gamemode_TeamDeathmatch Loading Add-On: Gamemode_TeamDeathmatch Executing Add-Ons/Gamemode_TeamDeathmatch/client.cs. Executing Add-Ons/Gamemode_TeamDeathmatch/MinigameGUI.cs. Executing Add-Ons/Gamemode_TeamDeathmatch/MinigameGUI_TeamEdit.gui. Executing Add-Ons/Gamemode_TeamDeathmatch/MinigameGUI_Teams.gui. Executing Add-Ons/Gamemode_TeamDeathmatch/MinigameGUI_Rules.gui. Activating package: MinigameGUIClient Client checking Add-On: Event_Variables Loading Add-On: Event_Variables (CRC:1016133476) Executing Add-Ons/Event_Variables/client.cs. Executing Add-Ons/Event_Variables/VCEManual.gui. VCEManual: Attempting to connect to webserver... Client checking Add-On: Client_CityRPG Loading Add-On: Client_CityRPG (CRC:696502883) Executing Add-Ons/Client_CityRPG/client.cs. Executing Add-Ons/Client_CityRPG/admin.cs. Executing Add-Ons/Client_CityRPG/admin.gui. Executing Add-Ons/Client_CityRPG/bank.cs. Executing Add-Ons/Client_CityRPG/bank.gui. Executing Add-Ons/Client_CityRPG/police.cs. Executing Add-Ons/Client_CityRPG/police.gui. Executing Add-Ons/Client_CityRPG/stats.cs. Executing Add-Ons/Client_CityRPG/stats.gui. Executing Add-Ons/Client_CityRPG/status.cs. Executing Add-Ons/Client_CityRPG/status.gui. Add-Ons/Client_CityRPG/status.cs (0): Unknown command fixPosition. Object CityRPG_Status(6121) CityRPG_Status -> GuiSwatchCtrl -> GuiControl -> SimGroup -> SimSet -> SimObject Activating package: CityRPG_Client_MainPackage Binding server port to default IP UDP initialized on port 0 Engine initialized... VCEManual: Connected to webserver... Authentication: SUCCESS |
| fieryman5009:
I dont see the problem with it. what's your problem? PM me, and I can help. |
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