Author Topic: Brick idea  (Read 967 times)

Bricks should have 3D Inlets and outlets instead of textures, and when another brick goes on top of it, the studs under it dissapear.

EDIT: And in options you can switch it from texture, and 3D.
« Last Edit: September 15, 2009, 05:41:21 PM by Vangaboo »


Bricks should have 3D Inlets and outlets instead of textures, and when another brick goes on top of it, the studs under it dissapear.

that would turn a 6 sided object into a ... like 50 sided one. each.
its not "many bricks" that lag you, its how many faces on objects your loading on your video card.

imagine how bad it could be for the average computer. should be happy with our illusion of textures.


that would turn a 6 sided object into a ... like 50 sided one. each.
its not "many bricks" that lag you, its how many faces on objects your loading on your video card.

imagine how bad it could be for the average computer. should be happy with our illusion of textures.
Perhaps a "high quality studs" option for higher-end users?

Zor made something like this back in V8, didn't really work out though because of what Bisjac explained.

that would turn a 6 sided object into a ... like 50 sided one. each.
its not "many bricks" that lag you, its how many faces on objects your loading on your video card.

imagine how bad it could be for the average computer. should be happy with our illusion of textures.
Oh, now I know what he means.

they do do this.  a good way to show this is with the grill plate brick.

(unless newest version fixed that)

they do do this.  a good way to show this is with the grill plate brick.

(unless newest version fixed that)
It did.