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Diggy's Metropolis Server

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Spikeman:

I reported a bug that includes the fire. After the bricks get put out from the fire, they turn red. Then you have to re-paint them. I hope the beta will turn out well. I am surprised that CeeCee, my friend, is admin on the best CityRP ever. I also had another question. Will you load the original MetroRP with Trenton, etc.?

Littledude:

in regards to the resources price: I would suggest making it so that the resources don't exist if nobody has sold them to the resource bank(or whatever it's called). The only problem that could occur with this is a labor union forming (which I had plans for) and taking over the market, deciding who gets wood and who doesn't.

Also, I would like to see ore gain a use, possibly you need to spawn cars, along with money, to represent the metal used to produce it.

Niliscro:


--- Quote from: [USSR] Diggy on November 26, 2010, 02:09:47 PM ---This is for sure a good idea. Ill send you updated files when i get back tonight

--- End quote ---
Awesome.  I'm assuming that the ammo types are in prefs, right?  And is the reload function in the prefs, or somewhere else?  I'd like to make it so it accepts a parameter for time, and then we can set custom times for each weapon reload.  Also, mind sending me the job file?  I'll sort out the vigilante power balance, and I think it's about time to get rid of gladiators in favor of a doctor line of jobs.


Some bugs so far:
-Batons, as usual
-Bounty hunters can only perform citizen's arrests -- not sure if this is intentional
-Since certain weapons/items are missing, certain jobs don't spawn with what they should. i.e. jack hammer, etc


--- Quote from: Spikeman on November 26, 2010, 02:24:36 PM ---I reported a bug that includes the fire. After the bricks get put out from the fire, they turn red. Then you have to re-paint them. I hope the beta will turn out well. I am surprised that CeeCee, my friend, is admin on the best CityRP ever. I also had another question. Will you load the original MetroRP with Trenton, etc.?

--- End quote ---
We know about the fire issue, it's pretty much because it wasn't adjusted to the server's colorset.  And the new city will be a throwback to the old-old one with some of its buildings and similar terrain, but with some elements mixed in from the old-new one.  If that makes sense at all.

Spikeman:

That's a very good idea. But there needs to be more than just metal to make a car. You need electricity, fuel, and oil. The fuel, oil, and electricity can be in the mines where you can convert the fossil fules into fuel, oil, and electricity. You should also make a thirst mod. You can collect underground water, or ocean water that can become freshwater for you to drink. It acts just like the hunger mod, but with different needs.

Custard:

Ha ha, I like how when most of you have ideas, it falls under the path that Iban is taking with his CityRP. Not bad ideas, though. <3

@Niliscro
Are you just modifying weapons to work with the reality of the server, or are you creating new weapons, cause that'd be loving awesome. >=P

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