| Blockland Forums > Suggestions & Requests |
| Fix the lock on projectile event!?!? |
| << < (4/11) > >> |
| Regulith:
--- Quote from: mariofan244 on September 14, 2009, 06:29:17 PM ---LOL --- End quote --- Glad to see you like it. |
| Dapizzanator:
Reg, I watched that for a few minutes. My eyes hurt from lack of blinking. It's awsome, what program(s) do you use? On topic: I missed these SO much, they'd be great for so many of my builds! Ecstatic to see they're coming out again! |
| Regulith:
--- Quote from: Dapizzanator on September 14, 2009, 07:44:14 PM ---Reg, I watched that for a few minutes. My eyes hurt from lack of blinking. It's awsome, what program(s) do you use? --- End quote --- EasyToon |
| Dapizzanator:
Okay, I'll google that. Thanks! |
| Chrono:
--- Quote from: Space Guy on September 14, 2009, 02:56:26 PM ---I made a basic event for my server that spawns any projectile homing in on the closest player/vehicle or the person who activated it accounting for gravity, distance, speed and stuff. I could release it with you want. The only problem is that I ran out of event field space so you can't pick the firing speed, it's just the default one. (e.g. rockets fire as fast as they come from the Rocket Launcher) --- End quote --- Well what 4 args are you using for it? |
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