Off Topic > Games
Mabinogi
Headcrab Zombie:
--- Quote from: tails on August 22, 2010, 01:15:54 AM ---G4 to G11
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Though that sounds amazing, I would hate if something like that happened. There's a reason why we wait 2-3 months between generations, to make sure people are actually ready for it. 8 generation is just way too much content at once. They're just rushing it so all Mabis can get G14 at the same time.
I doubt a lot of people are total level 1k. No one is going to enjoy the awesomeness that is 410k exp from a hard G9 final, or the 150-200k exp from most of the G11 missions.
Royal Alchemy is going to be forgeted. Instead of having 2 generation for serious alchemists to work on it prior to G11, it will just be a race to see who can get the most ranks in a few days.
For a few weeks after a generation is added, everyone rushes to do it. It's hard to get help with something, and half the messages you get is people asking for help, imagine what 8 generations of content will be like
Shock will be hella loving rare and expensive (more than it is in NA), as very few people will be the level required to get some of the pages.
But seriously people, play on Mari.
tails:
Don't be stupid. There's no much thing as too much content at once.
--- Quote ---it will just be a race to see who can get the most ranks in a few days.
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So? So what? Why is that bad?
Slugger:
Im coming back from the dead, didn't really like Vindictus.
--- Quote from: tails on August 22, 2010, 04:49:28 AM ---Don't be stupid. There's no much thing as too much content at once.
So? So what? Why is that bad?
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No one will even touch the content for a month. I hate waiting for generations but I think that it helps some of us to prepare.
Headcrab Zombie:
Yeah it is, especially with how relatively new EU Mabi is. I think I can safely say I know a lot more about Mabi that anyone else on this topic. Even the shorter than normal gap between G10 and G11 (2 months instead of 3 months) for NA caused some disappointment.
There's also a tonforget of new skills being released in these generations, with no time to rank them. Final hit, ice spear, elf and giant transformation skills, elf and giant specific skills (final shot, mirage missile, stomp, wind guard, taunt, and throwing attack), magic shields (natural, ice, fire, and lightning) mana shield, blaze, all the alchemy skills (alchemy mastery, barrier spikes, flame burst, fragmentation, frozen blast, life drain, mana crystallization, metal conversion, rain casting, sand burst, shock, summon golem, synthesis, water cannon,and wind blast), and the demigod skills, as well as a lot of skill cap raises (first aid, composing, music knowledge, rest, campfire, cooking, meditation) and cap removals (magic mastery, production mastery, maybe some combat skills might still be capped).
--- Quote from: tails on August 22, 2010, 04:49:28 AM ---So? So what? Why is that bad?
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Read up on what Royal Alchemists if you don't know already. If you don't want to, I'll summarize it for you. It's basically a way of rewarding serious alchemists, giving them even better damage through enchants. There are only 100 per server, and only the best are chosen, meaning you have to actually work for it to get it. With no time between the release of alchemy and Royal Alchemists, there won't be any serious alchemists, instead it will be whoever can get to the required alchemy mastery rank first, and then luck of the draw 100. On top of that it's easier to stay Royal Alchemist than it is to earn it the first time, meaning the initial winners will probably keep it for a while.
Slugger:
But Adam, I played since G2 D:
I just socialize in dunby all the time