| Blockland Forums > Suggestions & Requests |
| On velocity impact |
| << < (2/2) |
| Space Guy:
onPlayerTouch only registers every 200ms and would likely cause you to slam into the wall and potentially die before anything is detected, or just stop all your velocity. |
| The Russian:
Oh sorry. I got it. |
| TMAN7676:
exactly, thats what i meant, bushin, something that will occur once you hit it at the exact velocity or higher |
| phflack:
--- Quote from: Bushido on September 19, 2009, 12:47:36 PM ---you guys are missing the point, he wants it so the event is triggered when you hit something fast enough for instance you get shot out of a cannon to break through a wall --- End quote --- no... there was a variable that was velocity |
| Chrono:
--- Quote from: phflack on September 19, 2009, 06:32:44 PM ---no... there was a variable that was velocity --- End quote --- --- Quote from: Space Guy on September 19, 2009, 12:58:17 PM ---onPlayerTouch only registers every 200ms and would likely cause you to slam into the wall and potentially die before anything is detected, or just stop all your velocity. --- End quote --- |
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