Blockland Forums > Suggestions & Requests
On velocity impact
<< < (2/2)
Space Guy:
onPlayerTouch only registers every 200ms and would likely cause you to slam into the wall and potentially die before anything is detected, or just stop all your velocity.
The Russian:
Oh sorry. I got it.
TMAN7676:
exactly, thats what i meant, bushin, something that will occur once you hit it at the exact velocity or higher
phflack:

--- Quote from: Bushido on September 19, 2009, 12:47:36 PM ---you guys are missing the point, he wants it so the event is triggered when you hit something fast enough

for instance you get shot out of a cannon to break through a wall

--- End quote ---
no... there was a variable that was velocity
Chrono:

--- Quote from: phflack on September 19, 2009, 06:32:44 PM ---no... there was a variable that was velocity

--- End quote ---

--- Quote from: Space Guy on September 19, 2009, 12:58:17 PM ---onPlayerTouch only registers every 200ms and would likely cause you to slam into the wall and potentially die before anything is detected, or just stop all your velocity.

--- End quote ---
Navigation
Message Index
Previous page

Go to full version