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| variables how do they work |
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| CrazyGoodDude:
--- Quote from: Regulith on September 21, 2009, 12:35:31 AM ---You said you've been gone right? Variables V5 came out, and they're completely different. All this <VCE:variable> stuff and all that. I don't really like it, so I don't use it :/ --- End quote --- Seriously... I just learned how before I left... |
| phflack:
--- Quote from: CrazyGoodDude on September 21, 2009, 12:20:40 AM ---Variables are things that can influence other things, like a very common event to do with variable events --- Code: ---ifBLID>Equals>8824>Player>Kill --- End code --- But that is just one of the huge amount of variable events (You could even create a money system with them :O) --- End quote --- ahaha, fail... for V4, it's input>self>ifBLID[equals]"8824" variabletrue>player>kill for the much better unspammy easier to use V5, input>self>VCE_ifvalue"<var:cl:bl_id>"[equals]"8825"[1 1] onvariabletrue>player>kill |
| GenaralSkar:
i have a video about it, check it out if you dont get it... crap, my internet wont load youtube... just find it on my channel: http://www.youtube.com/gnomeproductions1/ |
| Nicole:
http://blocklandkittehs.darkbb.com/premium-tutorials-f23/how-to-use-the-variables-system-t36.htm |
| Deathwishez:
Omfg, here's the kill code: --- Code: ---[X] 0 [0] onPlayerTouch > Self > VCE_ifValue > [var:client:BL_ID] [==] [8824] [1 2] [X] 1 [0] onVariableTrue > Player > Kill [X] 2 [0] onVariableTrue > Client > chatMessage > [You are not welcome here.] --- End code --- |
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