| Blockland Forums > Suggestions & Requests |
| A playertype that dies in water |
| (1/3) > >> |
| Captain Crazy:
This would be useful for deathmatches and such. Say you're on RTB Isles and you've set up a deathmatch, but you don't want people going far away or hiding underwater. |
| comr4de:
Use wake island. |
| BobSevenSevens:
You could just build no-rendered walls around the area you want them to stay in, then event the wall to kill anyone that touches it. |
| Niliscro:
I might give a crack at making this, or a script that toggles this happening. |
| Regulith:
--- Quote from: BobSevenSevens on September 27, 2009, 06:15:31 PM ---You could just build no-rendered walls around the area you want them to stay in, then event the wall to kill anyone that touches it. --- End quote --- The problem with this is if the area is too big, you end up using quite a few bricks, which will eventually make people lag. |
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