Blockland Forums > Suggestions & Requests
A playertype that dies in water
Captain Crazy:
This would be useful for deathmatches and such. Say you're on RTB Isles and you've set up a deathmatch, but you don't want people going far away or hiding underwater.
comr4de:
Use wake island.
BobSevenSevens:
You could just build no-rendered walls around the area you want them to stay in, then event the wall to kill anyone that touches it.
Niliscro:
I might give a crack at making this, or a script that toggles this happening.
Regulith:
--- Quote from: BobSevenSevens on September 27, 2009, 06:15:31 PM ---You could just build no-rendered walls around the area you want them to stay in, then event the wall to kill anyone that touches it.
--- End quote ---
The problem with this is if the area is too big, you end up using quite a few bricks, which will eventually make people lag.