Blockland Forums > Suggestions & Requests

A playertype that dies in water

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Captain Crazy:

This would be useful for deathmatches and such. Say you're on RTB Isles and you've set up a deathmatch, but you don't want people going far away or hiding underwater.

comr4de:

Use wake island.

BobSevenSevens:

You could just build no-rendered walls around the area you want them to stay in, then event the wall to kill anyone that touches it.

Niliscro:

I might give a crack at making this, or a script that toggles this happening.

Regulith:


--- Quote from: BobSevenSevens on September 27, 2009, 06:15:31 PM ---You could just build no-rendered walls around the area you want them to stay in, then event the wall to kill anyone that touches it.

--- End quote ---

The problem with this is if the area is too big, you end up using quite a few bricks, which will eventually make people lag.

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