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Torque Constructor, Player not colliding with models/interiors
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TheArchitect:
Your probably like "This goes in help!!!!!!!!".,well OK I know that. Except it takes years for a person to actually help if any. For some reason after I make a model/interior for my map. When I import it into the map. My player does not collide with it. Some parts of it I will collide (mainly the exterior), but most of it I will just fly right threw it. So what is the answer to my problem? Thank you for reading, and or helping.
Wynd_Fox:
This goes in mapping help. Did you make a collision mesh? Are those necessary for maps?
Wedge:
No, you don't need to make a separate collision mesh.

If you resized or moved your interior through the transform option make sure you click your interior and drag it around a bit - Torque doesn't update the collision unless you do this. Also make sure you're exporting with the legacy .dif exporter when you export your interior.
TheArchitect:
 It works! .Thank you Wedge very much <3

Ill keep this topic unlocked. Just in case I have any more questions about Torque Instructor, or the Mission Editor.
TheArchitect:
Ok I got another problem D:

For some reason after I save the map when the interior is in it. When I try to start it up the interior isn't there and I fall forever.
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