Poll

Are you going to apply for something?

Yes
8 (17%)
Maybe
16 (34%)
No
20 (42.6%)
Good idea, but I won't join.
3 (6.4%)

Total Members Voted: 47

Author Topic: {G}: Gemina clan- In another reality, you do not exist.  (Read 21793 times)

Wow Mags, someone's been busy :3
I like the tunnel thingies you've got there, but the inside of the tunnels are...blockier than I would like. Perhaps you should try using inverted ramps of the same gradient as the outside to create a sloping effect on the inside as well, yes?

Also, I had an idea about the floating head/help desk hologram. It requires a little scripting though, but nothing that would take much skill (I think). We could make a custom projectile of an, as of yet, undefined size (It must be pretty large, but smaller than a 2x2x2, say the size of a 1.8x1.8x1.8) and it has to bounce a lot. Then, we make the projectile look like the floating head we want, and build a hollow box that measures 4x4x4 (meaning that the area inside would be 2x2x2). Finally, all you have to do is set the projectile loose inside the box. The image will bounce around quite fast, giving it a "shake effect" like holograms supposedly have. Do you get what I'm saying?

Also, hi everybody, I haven't been here in a while :D

Hi thar. How's AIDS going? :3

The only thing I have inverted ramps for is the 45 degree, not any of the other ones, D:

I have a working floating head that talks. The only problem is that if the head gets trans'd it becomes invisible.

Server's up :D

EDIT: Witness my awesome minions!! xD
« Last Edit: November 14, 2009, 09:43:17 AM by Mags »

Badly :D My viruses are now somewhere in the 300-350 range, but I found 2 more gateways and I'm still searching for the original AIDS virus...

...wut? Where did your other ramps go?

...again, wut? How did you make the floating head?

Anyway, I'll try to meet you on the server...don't be surprised if I never show up though D:

Badly :D My viruses are now somewhere in the 300-350 range, but I found 2 more gateways and I'm still searching for the original AIDS virus...

...wut? Where did your other ramps go?

...again, wut? How did you make the floating head?

Anyway, I'll try to meet you on the server...don't be surprised if I never show up though D:

1. D:
2. Idk.
3. Bot events.
4. D:

Progress: I now have a button to make you lose oxy.

Well, I lagged out of the server :/
I'm coming back shortly...

Lols at the server.

Bah, computer crashed.
What's the server password?

Oops. In the future, kap, IRC me. Well, I have to go now. I have Level B's hub done. And some other random assorted stuff. Bai, be back on BL next Saturday. I might be on the forums before that, tho.

Yea, getting IRC may be a smart decision...

Can you PM me the save when you get the chance? I'd like to experiment with a few things...

K, I'm out of this topic. Keep on jewin'

Gah, why do I never see your server? >:(
Oh well...

...wut? Where did your other ramps go?

I meant that the only inverted corner ramp I have is the 45 degree one. Oops.

Also, RTB comes with IRC.

Sometime today (maybe) I'll do a better write-up on the Airlock RPG. Also, I think that it should be the Airlock RPG and the pet fighter thing, cuz im not likely to work on the Gemina Isles anytime soon. :/

I'll write more later.

LATER: I am writing more. :D

Airlock RPG

Story Intro
You are aboard the Cavalier, a space ferry bound for Lunox, the first and only Blocko colony on the moon. You spawn just after the ship docks with Lunox.

First Sequence
You walk through the door, weightless*. In the next room, Sakurai appears (as a floating head) and introduces itself to you: "Hello, <var:cl:name>. I am the Self-Aware Kreative Understanding Realistic Artificial Intelligence, or Sakurai for short. Welcome aboard the Lunox." It then offers you a spacesuit from a rack. Suited up or not, you can enter the airlock. Once you go through the airlock, you enter a tunnel that slopes steeply downward. The tunnel's exit is at Level D.

Second Sequence
You enter through another airlock to Level D. It's small, and the elevator entrance is through another airlock. In Level D, you can change your space suit color or remove it. Sakurai is here too. It says, "If you need help, look for me. I have holograms of me projected throughout the entire station." On the wall are maps of the four levels of the station. There re also "help kiosks" for various help topics including: oxy, leaks, airlocks, doors, Lunox, Levels, the Level-Numbering system, Sakurai, building Level B, etc. From here you can take the elevator to any level of the station.

Level A
Solar panels on roof. Contains solar panel monitoring devices, power input monitoring devices, and elevator. Pretty small, nothing interesting really.

Level B
Ground level. Main area has build spots and areas to build the arched corridors; sealed in by force field. The two side areas have, respectively, a greenhouse and the resource-gathering area.

Level C
Large maze of corridors and rooms. Rooms include: kitchen, cafeteria, water systems, power systems, storage, DLR HQ, Sakurai core, corridor to greenhouse and resource-gathering area, computer banks, crew areas, and sanitary unit.

Level D
Sealed by airlock from the rest of the colony; emergency area in case of leak. Contains help center.

Disasters
Most of these just make a loss of oxy temporarily. They are all fixed in role-play.
Leak
The most common failure; Lunox is kinda old and the many add-ons make it leaky. A leak is denoted by an admin ball floating in the wall. It causes levels A-C to lose oxy. A quick click and it's fixed. Occurs in Level B only.
Fire
Moderately common, and very annoying to fix. You have to grab a fire hose from ? and roleplay putting out the fire. Fires mostly occur in the generator room or the computer banks. This causes less oxy to be available.
Sakurai Failure
This is relatively uncommon, and causes the Sakurai heads to die; no new people can come in. After 2 mins of this, Levels A-D's oxy goes down to "fire" levels, and a further 2 mins reduces it to none. In the Sakurai core, there'll be a bit of sparks; a quick click fixes it.
Power Failure
This is the most uncommon disaster, and the most dangerous; lights go to Dark Light, power goes off, Levels A-C lose oxy completely, and Level D goes down to "fire" levels; after 2 mins, it goes down to none. The cause is a combination of generator failure and solar panel failure; there'll be a bit of sparks in the generator and in Level A. Clicking both of them fixes this problem.

Oxy Canisters
To combat asphyxiation, shelves of oxy canisters are scattered around the station. Each canister provides 50 oxy (if you're wearing a space suit) and respawns in 20 seconds. They come in shelves of 2 or 4 (I haven't decided yet).

Gtg, toilet's clogged an I have to unclog it.

--

OK, toilet's unclogged nao :D

Upgrading Level B
Level B's corridors can be added on to and lengthened to allow oxy to be in your build. The ends of the corrodors must be cordoned off with an airlocked corridor or a 1-entrance joint.
Corridor w/ airlock: 50
Corridor w/o airlock: 30
Corridor w/ airlock -> w/o airlock: 10
Joint 0 -> 1: 55
Joint 1 -> 2: 20
Joint 2 -> 3: 20
Joint 3 -> 4: 20
Joint 1 -> 3 = Joint 1 -> 2 + Joint 2 -> 3 etc.

Resources
Lunar Tree: 20 hits | 4 gain | Light grey
Lunar Rock: 50 hits | 12 gain | Light grey
Lunar Ore: 80 hits | 20 gain | Medium / dark grey
Lunar Gem: 300 hits | 100 gain | Trans white / black

DLR: Distributed Lunox Resources
Definition
Basically a semi-exclusive club for people on Lunox. Gives access to "wrench" - power (lights), fuel (fire emitter), water (water emitter), oxy (if build is connected to Level B). Joining costs 100 for Basic and 1000 for Elite.
DLR HQ
Located in Level C, it contains a "visitors' center" (for people to see how awesome DLR is), Restaurant (DLR only; fancier than the cafeteria), App / Newbie center (for getting into DLR and for new guys to figure out just what DLR has to offer; also has spawn set area), and R & D (has Level D equivalent, but smaller, and the new LiteSuit technology development).

Outfits
Colony Suit
Greytones cloth suit, normal/fast speed. Free.
Space Suit
Comes in a variety of colors. Free at beginning, costs 50 resources to get a new one. Slow/normal speed. Allows the user to access the oxy canisters.
LiteSuit
New tech developed by DLR; free access for DLR Elites only. Fast/fast speed. Fewer colors available than the space suits. Allows user access to oxy canisters.

Courses of Action
Build
The building path is almost exclusively on Level B. It's where you can build, and keep oxygenated. The general storyline is this: Find and claim a building plot, as close as possible to the hub, go out to the resource-gathering area and mine/chop trees, build an awesome thingy, call up the admin, get it oxy-approved, enjoy!
Explore
The explorer path stays mostly on Level C. You explore Level C and do little quests for the Lunoxians. As you gain a better understanding of the station, you hear more and more references to "C37", which is an impossible room (the rooms are arranged in a 6 x 6 layout, leaving no room for a 37th room). Eventually, by finding a secret tunnel, you discover C37, a reality! It is a giant room, filled with [SECRETSECRETSECRET].
Deviations
Several things could happen to deviate you from the course specified: for building, lack of station extended to your plot means that you have to run out the airlock and to your build, then run back, leaving innefficiencies. To fix this, you can add onto the station's tunnels. (Level B only)
For both paths, Disasters can severely impede your actions. Fixing thr disaster ends that problem, though.
« Last Edit: November 19, 2009, 08:05:59 PM by Mags »

I meant that the only inverted corner ramp I have is the 45 degree one. Oops.

Also, RTB comes with IRC.

-hella snip-

So you CAN make the insides rounded? Other than the corners, of course.

And I know, I just don't have RTB :P I'm a rebel!

And as for that snip...wow. This is looking pretty sharp!

And one last thing, when is the server going up? I want to finish my green house <3

Make the DLR R&D look like the Magic: the Gathering R&D place. c:

Make the DLR R&D look like the Magic: the Gathering R&D place. c:

What's that look like? :3

So you CAN make the insides rounded? Other than the corners, of course.

And I know, I just don't have RTB :P I'm a rebel!

And as for that snip...wow. This is looking pretty sharp!

And one last thing, when is the server going up? I want to finish my green house <3

Yes, I could, but it wouldn't look as good.

How could you? REBELLIOUSNESS IS NOT TELERATED.

Glad you think so.

Um... saturday, probably. It was lookin' nice last I saw it! :D

I'll add onto the stuff I wrote earlier sometime, maybe, if my homework levels drop below my ears. :/

Well, cya saturday at the latest! <3