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| Event Halp |
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| Elphie:
Ok im trying to help with an rp but i dont know how to make it so... hmm lets say you click a brick 5 times then it gives you the logs,ore,exp,ect,ect PLZZ HALP |
| Cody574:
Variable events. |
| Elphie:
--- Quote from: Sonicfan574 on October 08, 2009, 08:57:16 PM ---Variable events. --- End quote --- Whata do you mean i know how to make the logs,ore,exp,ect,ect in variables. im talking like you click a brick 5 times then it gives you the logs,ore,exp,ect,ect. |
| Cody574:
--- Quote from: lost477 on October 08, 2009, 09:21:07 PM ---Whata do you mean i know how to make the logs,ore,exp,ect,ect in variables. im talking like you click a brick 5 times then it gives you the logs,ore,exp,ect,ect. --- End quote --- Assuming you have the addon... onActivate -> addVariable -> Player or Client -> logs -> (number of logs) |
| Orthone:
For ex: --- Code: ---onActivate > self > addVariable > brick > chops > 1 onActivate > self > ifVariable > brick > chops > greaterEquals > 5 onVariableTrue > self > setVariable > brick > chops > 0 onVariableTrue > client > addVariable > Logs > 1 onVariableTrue > client > centerPrint > You chop down the tree! onVariableTrue > self dissapear > 10 onVariableFalse > client > centerPrint > You chop at the tree! --- End code --- What this would do is, every time that tree is clicked it adds its own 'Chops' variable. When that variable reaches 5 or greater it would set its own chops to 0, give you a variable, dissapear, and tell you you chopped down the tree. If you click the tree and it HASN'T reached 5 or greater then it would say 'You chop at the tree!' |
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