| Blockland Forums > Suggestions & Requests |
| Volumetric lighting. |
| << < (2/4) > >> |
| A.R.C.:
--- Quote from: heedicalking on October 09, 2009, 05:08:38 PM ---Their fault. Unless something forces them to change their computers, they never will. --- End quote --- monday stole my computer :( |
| Chrono:
--- Quote from: heedicalking on October 09, 2009, 05:08:38 PM ---Their fault. Unless something forces them to change their computers, they never will. --- End quote --- Or people don't have thousands of dollars to spend to be able to run smoothly with volumetric lighting on tens of thousands of bricks? |
| WhatevaGuy:
Anyone want to explain what this is? ~WhatevaGuy |
| Sirrus:
--- Quote from: Chrono on October 09, 2009, 06:02:45 PM ---tens of thousands of bricks? --- End quote --- Would it be possible to have some kind of 'render mode' where all your bricks would be fused into a solid object and all you could do is walk around and take pictures? --- Quote from: WhatevaGuy on October 09, 2009, 06:05:19 PM ---Anyone want to explain what this is? ~WhatevaGuy --- End quote --- Where light cannot pass through bricks is the easiest way I can think of to describe it. |
| Chrono:
--- Quote from: Sirrus on October 09, 2009, 06:06:58 PM ---Would it be possible to have some kind of 'render mode' where all your bricks would be fused into a solid object and all you could do is walk around and take pictures? Where light cannot pass through bricks is the easiest way I can think of to describe it. --- End quote --- I suppose that would be a good idea, but only for single player. --- Quote from: WhatevaGuy on October 09, 2009, 06:05:19 PM ---Anyone want to explain what this is? ~WhatevaGuy --- End quote --- Instead of light just adding a gradient from the corners, it actually makes a radial light, and cannot pass through objects. |
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