Blockland Forums > Suggestions & Requests

Gamemode: King of the Hill

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Niliscro:


--- Quote from: Wizard on October 12, 2009, 09:55:19 PM ---Just onPlayerTouch - Player - IncScore [1]

Then set a score winning condition on TDM.

--- End quote ---

--- Quote from: Niliscro on October 12, 2009, 05:18:00 PM ---Score isn't as reliable as a timer.

Plus, it would be the total time per player, I'm pretty sure King of the Hill is the best time per player.

--- End quote ---
Ahem.

--- Quote from: doomonkey on October 12, 2009, 09:53:15 PM ---I don't know. You can have like 8 teams or whatever tho.

--- End quote ---
But then you can only have an 8-player King of the Hill.
I think this would best be done through an add-on.

shafin25:

Use events. Make sure the capture point be a spawn.

OnPlayerTouch>Player>SetTeam>King
OnPlayerTouch>Minigame>Reset
OnPlayerTouch>Minigame>ChatMessageALL "%1 Is the king of the hill!"

Make everyone else on the None team or Normal team.

(Hit Man):

Stop giving him damn events, he wants a damn script

Anywho, possible with siege

Wizard:


--- Quote from: (Hit Man) on October 13, 2009, 05:55:55 AM ---Stop giving him damn events, he wants a damn script

Anywho, possible with siege

--- End quote ---

Why would someone make this when it's easily possible to do with events and TDM?

Space Guy:

I made a version of this in Regulith's server with print-count timers and the Capture Point events.

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