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Contact Grenades

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AceNUKE 10:

Senario: A sniper is in a building and is picking off your allies one by one.You throw an HE grenade and just before it hits the building leaving it explodes, the sniper unharmed.A contact grenade would have exploded after it hits the wall, blasting the sniper away.

Cyanian:

so like a mine that you throw and explodes when it touches somethigs. Like a sticky grenade that you throw but the sticky time is like .01 seconds and it would stick to the wall then explode. But it would not explode until it came in contact with something. Could be done with Events

Onprojectilehit (aka being hit with grenade)>self>spawnexplosion>(grenade explosion)

WhatevaGuy:


--- Quote from: AceNUKE 10 on October 14, 2009, 04:38:16 PM ---Scenario: a sniper is in a building and is picking your allies off. You throw an HE grenade, and just before it hits the building it goes off, leaving the sniper unharmed. You see, a contact grenade would have exploded after it hits the wall, blasting the sniper away.

--- End quote ---

I suppose. It would make it too easy. The timed grenade is nice, because it has an added challenge.

A.R.C.:

I'd like it to be more of a shock wave, not doing direct damage but has a kickback on the target.

Cyanian:


--- Quote from: A.R.C. on October 14, 2009, 04:44:35 PM ---I'd like it to be more of a shock wave, not doing direct damage but has a kickback on the target.

--- End quote ---
this, or else would be to overpowering (like whateva guy said.)

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