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OnPlayerTouch is failing

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kiwibear:

For my Stargate build I have, when the stargate is active, your supposed to be able to go through the gate to an island. Its working on the returning gate, but for some reason its being an ass on the main gate. I'm using the "MoveToBrick" event, since SetPlayerTransform fails with OnPlayerTouch. I changed the destination brick's name to A, changed the "Onplayertouch -> Player -> MoveToBrick" Events destination to A, and it still didn't work. I tried restarting, nothing. It WAS working earlier, but it just spazzed out and died. :C

If I can't get it working I might as well throw away my stargate build.
OH, it worked with OnActivate, but not OnPlayerTouch, so, I dunno. Plawks halp.

Regulith:

First, what do you mean SetPlayerTransform fails with OnPlayerTouch? It works perfectly fine for me. Second, I've never even heard of MoveToBrick, it might be a problem with the add-on.

kiwibear:

Okay, well, we tried SetPlayerTransform, but whenever someone would go through the gate, It would warp me instead of them. And MoveToBrick, I think, comes with Amades Bots, and did work perfectly fine with players untill now

Update: Now the islands' gate is failing too.

Regulith:


--- Quote from: kiwibear on October 25, 2009, 01:43:56 AM ---Okay, well, we tried SetPlayerTransform, but whenever someone would go through the gate, It would warp me instead of them.

--- End quote ---

What.

This is not normal.

Something is conflicting with SetPlayerTransform.

kiwibear:

Hmm. Grah, I wish there was a easier way to figure out if stuff screwed other stuff up.
Should I try re-installing SetPlayerTransform, or dig through my Add-ons folder?

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