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| Help Funky Shirt |
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| Deep2:
--- Quote from: -Mike- on October 29, 2009, 07:41:53 PM ---hey hey dont bite it until u try it --- Quote from: Deep2 on October 29, 2009, 07:37:40 PM ---No. --- End quote --- --- End quote --- |
| -Mike-:
--- Quote from: -Mike- on October 29, 2009, 07:44:45 PM ---your a noob --- End quote --- |
| Deep2:
--- Quote from: Spockticus on October 29, 2009, 05:39:58 PM ---Nu. --- End quote --- |
| Wedge:
--- Code: ---//Funky Shirt //by boomlinde // You can change/add body parts if you want... if (!$FunkyBindings) { $remapDivision[$remapCount] = "Funky Shirt"; $remapName[$remapCount] = "Activate/Deacticate"; $remapCmd[$remapCount] = "FunkyShirtToggle"; $remapCount++; $FunkyBindings=true; } $FunkyShirtCount=0; $FunkyShirtFlag=0; $FunkyShirtTemp=$pref::Player::TorsoColor; function FunkyShirtToggle(%notdepressed) { if (!%notdepressed) return; if($FunkyShirtFlag==0) { $FunkyShirtFlag=1; $FunkyShirtTemp=$pref::Player::TorsoColor; FunkyShirtLoop(); } else if($FunkyShirtFlag==1) { $FunkyShirtFlag=0; cancel($FunkyShirt); $pref::Player::TorsoColor=$FunkyShirtTemp; Avatar_Done(); } } function FunkyShirtLoop() { if($FunkyShirtCount > 63) $FunkyShirtCount=0; //Grejer $R=0.5+0.5*mSin($FunkyShirtCount*3.14/16.0); $G=0.5+0.5*mSin($FunkyShirtCount*3.14/16.0+21.0); $B=0.5+0.5*mSin($FunkyShirtCount*3.14/16.0+42.0); $pref::Player::TorsoColor= $R @ " " @ $G @ " " @ $B @ " 1.0"; Avatar_Done(); $FunkyShirtCount++; $FunkyShirt=schedule(100,0,FunkyShirtLoop); } --- End code --- |
| Deep2:
He's not smart enough to even know how to package that anyways. :cookieMonster: |
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