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Help Funky Shirt
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Deep2:

--- Quote from: -Mike- on October 29, 2009, 07:41:53 PM ---hey hey dont bite it until u try it

--- Quote from: Deep2 on October 29, 2009, 07:37:40 PM ---No.

--- End quote ---

--- End quote ---
-Mike-:

--- Quote from: -Mike- on October 29, 2009, 07:44:45 PM ---your a noob

--- End quote ---
Deep2:

--- Quote from: Spockticus on October 29, 2009, 05:39:58 PM ---Nu.

--- End quote ---
Wedge:

--- Code: ---//Funky Shirt
//by boomlinde
// You can change/add body parts if you want...

if (!$FunkyBindings)
{
   $remapDivision[$remapCount] = "Funky Shirt";
   $remapName[$remapCount] = "Activate/Deacticate";
   $remapCmd[$remapCount] = "FunkyShirtToggle";
   $remapCount++;
   $FunkyBindings=true;
}

$FunkyShirtCount=0;
$FunkyShirtFlag=0;
$FunkyShirtTemp=$pref::Player::TorsoColor;
function FunkyShirtToggle(%notdepressed)
{
    if (!%notdepressed) return;
    if($FunkyShirtFlag==0)
    {
        $FunkyShirtFlag=1;
        $FunkyShirtTemp=$pref::Player::TorsoColor;
        FunkyShirtLoop();
    } else
    if($FunkyShirtFlag==1)
    {
        $FunkyShirtFlag=0;
        cancel($FunkyShirt);
        $pref::Player::TorsoColor=$FunkyShirtTemp;
        Avatar_Done();
    }
}

function FunkyShirtLoop()
{
        if($FunkyShirtCount > 63) $FunkyShirtCount=0;
        //Grejer
        $R=0.5+0.5*mSin($FunkyShirtCount*3.14/16.0);
        $G=0.5+0.5*mSin($FunkyShirtCount*3.14/16.0+21.0);
        $B=0.5+0.5*mSin($FunkyShirtCount*3.14/16.0+42.0);
        $pref::Player::TorsoColor= $R @ " " @ $G @ " " @ $B @ " 1.0";
        Avatar_Done();
        $FunkyShirtCount++;
        $FunkyShirt=schedule(100,0,FunkyShirtLoop);
}
--- End code ---
Deep2:
He's not smart enough to even know how to package that anyways.
 :cookieMonster:
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