Blockland Forums > Suggestions & Requests

New script

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Regulith:


--- Quote from: Spockticus on November 03, 2009, 06:54:14 PM ---And spammy :c

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Probably :V

phflack:


--- Quote from: Robert on November 03, 2009, 03:51:39 PM ---NO FLAMING!!!

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flame flame =D

Jimmg:

Wind in Torque =  Emitter wind.

Dapizzanator:


--- Quote from: rkynick on November 03, 2009, 05:39:21 PM ---Could make it take bricks into consideration: spawn a projectile from some offset point of the player(decided by direction) if it hits the player(as in, no bricks in the way), push it.

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But it would have to be a HUGE distance (the spawn point of the wind), or eles bigger buildings would not work, unless you were near a wall that is in the way of the wind...

Oasis:

Or you could put wind on a map... Unless you want it to do something besides effecting precipitation.

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