| Blockland Forums > Suggestions & Requests |
| SetPlayerSpeed |
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| Chrono:
--- Quote from: Uxie on November 05, 2009, 06:31:12 AM ---I don't know what you don't like about SetPlayerSpeed. --- End quote --- It's not that we don't like it. It's that it's highly impossible without engine changes or millions of datablocks. Or by going with Truce's idea, however, downsides: -By transmitting datablocks whenever something changes, there'll be lag spikes once this happens. -By not transmitting datablocks whenever something changes, the movement will be choppy for everyone but the host. |
| Uxie:
If you could make SetVelocity, Then SetPlayerSpeed should be possible. |
| Truce:
--- Quote from: Kalphiter on November 07, 2009, 12:04:59 PM --- --- End quote --- I don't call transmit datablocks. --- Quote from: Chrono on November 07, 2009, 12:11:52 PM ----By not transmitting datablocks whenever something changes, the movement will be choppy for everyone but the host. --- End quote --- Everyone I asked said their movement was smooth; I edited the speeds and jumpForces. |
| Kalphiter:
--- Quote from: Truce on November 07, 2009, 02:59:36 PM ---Everyone I asked said their movement was smooth; I edited the speeds and jumpForces. --- End quote --- I originally thought that there was almost no effect at all, but I believed Ephialtes. I guess I'll believe this again. |
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