| Blockland Forums > Help |
| Need the following |
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| zookuw:
--- Quote from: BearInSteen on November 08, 2009, 07:46:29 AM ---someone please help. --- End quote --- --- Quote from: Regulith on November 07, 2009, 11:08:36 PM ---You must suck at searching, because I found JVS Doors and Switches within a minute. To make a door open with a button: Make a door and a button. Name the door "door". Make the events on your button --- Code: ---[/] 0 OnActivate | door | Contentstart --- End code --- To make a light switch: Make a light and a switch. Name the light "light". Make the events on your switch --- Code: ---[ ] 0 OnActivate | light | Setlight | NONE [/] 1 OnActivate | light | Setlight | Player's light [/] 2 OnActivate | Self | toggleeventenabled | [0 1] --- End code --- To make doors openable by certain people: Open the door's events. Change the "Unresticted" to the appropriate setting. To make a door open only for a certain "job": Have that job earn a variable (Variable add-on required) when they start. Have the door check for that variable before opening. (I am unsure how to use Variables V5 from memory yet, you'll have to experiment) --- End quote --- Read please |
| BearInSteen:
It's an answer to my first. post. I have tried search and was not successful. I need a link to the following. (If you know them). Download Links : The JVS switch and doors A "yes" or "no" event (if this isnt a download and its coding, please list what I have to do (activate- ) etc Events I need help setting up : An event that makes a button or bricks make a door open. An event that makes a button or brick turn a light on and off. An event that makes doors only able to be opened by a certain person and also one that can only be opened by a certain job. read please. -_- I asked about 3 other questions, if you know the answer to any of them, I would really appreciate an answer. |
| zookuw:
This is what you are looking for i think. http://forum.blockland.us/index.php?topic=41669.0 |
| BearInSteen:
no, I already have that. I really just need to know how to create an option path so the player can choose yes or no, to buy a weapon. kinda like the bank, resource, and employment blocks menu's. |
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