Blockland Forums > Help
Need the following
<< < (3/3)
zookuw:

--- Quote from: BearInSteen on November 08, 2009, 07:46:29 AM ---someone please help.

--- End quote ---


--- Quote from: Regulith on November 07, 2009, 11:08:36 PM ---You must suck at searching, because I found JVS Doors and Switches within a minute.

To make a door open with a button:
Make a door and a button. Name the door "door".
Make the events on your button

--- Code: ---[/] 0 OnActivate | door | Contentstart
--- End code ---

To make a light switch:
Make a light and a switch. Name the light "light".
Make the events on your switch

--- Code: ---[ ] 0 OnActivate | light | Setlight | NONE
[/] 1 OnActivate | light | Setlight | Player's light
[/] 2 OnActivate | Self | toggleeventenabled | [0 1]
--- End code ---

To make doors openable by certain people:
Open the door's events. Change the "Unresticted" to the appropriate setting.

To make a door open only for a certain "job":
Have that job earn a variable (Variable add-on required) when they start. Have the door check for that variable before opening. (I am unsure how to use Variables V5 from memory yet, you'll have to experiment)

--- End quote ---

Read please
BearInSteen:
It's an answer to my first. post.

I have tried search and was not successful. I need a link to the following. (If you know them).


Download Links :

The JVS switch and doors

A "yes" or "no" event   (if this isnt a download and its coding, please list what I have to do (activate- )  etc


Events I need help setting up :

An event that makes a button or bricks  make a door open.

An event that makes a button or brick turn a light on and off.

An event that makes doors only able to be opened by a certain person   and also one that can only be opened by a certain job.


read please.   -_-


I asked about 3 other questions, if you know the answer to any of them, I would really appreciate an answer.
zookuw:
This is what you are looking for i think.
http://forum.blockland.us/index.php?topic=41669.0
BearInSteen:
no, I already have that. I really just need to know how to create an option path so the player can choose yes or no, to buy a weapon.
kinda like the bank, resource, and employment blocks menu's.
Navigation
Message Index
Previous page

Go to full version