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RP_jobs problem
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BearInSteen:
 :cookieMonster:  will do.
BearInSteen:
ok. the regular baton works with the jobs... but the jail baton still isnt auto equiped when i become the right class. 

What is the difference between the "baton" and "jail baton"?  If I dont need the jail baton, I just wont use it.
Wynd_Fox:
Jail Baton is used in Cops & Robbers, if it's a blue hammer.
BearInSteen:
actually, the "jail baton" I'm referring to comes from mctwist's RP_crime.   

Baton is yellow
Jail Baton is brownish green (nasty lol)

if you choose job "jail guard" you get a "jail baton" no other job uses this, all 3 other police jobs use "baton" regular.  I'm positive that "baton" can arrest also, so I'm thinking about completely removing the "jail guard" job. that way I just wont use "jail baton".   the yellow baton works fine.

unless someone knows of a way to get "jail baton" to auto equip to the "jail guard" when you choose that job and respawn. also, I have used a wrench to spawn a "jail baton" so do know it works and is in the game, it just doesn't  add itself the way it should.
BearInSteen:
I also need help with an event. with it set up right it should :
brick activated - checks to see if player is right job, if player is right job, then asks if he wants to be teleported- on "yes", teleports player to set destination.
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