| Blockland Forums > Help |
| "Display Variable" not going exactly as I plan... |
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| FrogFreak:
I have 3 bricks set up with events set in them pretty much like this... (I also am using VCE variables) 1st brick: onActivate : Self : VCE_modvariable : player : money : set : 100 2nd brick: onActivate : Client : displayVariable : player : chatmessage : 3 : money 3rd brick: onactivate : VCE_ifvariable : money : >= : 55 : 1 3 onvariabletrue: player : VCE_modvariable : money : subtract : 55 Delay [10] : onvariabletrue : player : setitem : ak47 onvariablefalse : client : chatmessage : You don't have enoguh money! I click on the first brick then click on the second brick and I get a chat message displaying "money is 100", then I click one the third brick and get an ak47 and then the variable gets subtracted by 55...and if I click on the third brick again not clicking on the others between clicking on the third brick I get the chat message "You don't have enough money!". However....when I click on the 2nd brick again...it displays "money is 100"...what is going on here? Is there something I'm missing or is it a bug? |
| Lugnut:
Theres a "Display variable"? Damn! Idk, but I never found display variable before. |
| Lugnut:
Is Display variable a new thing? Its not in... 5.0? Or am i missing something.. Cause it likes to do that to me.. |
| Lugnut:
waiiiit.. Whered you get Display Variable? Thats not VCE. That could be a main problem. maybe. |
| FrogFreak:
It doesn't have any VCE_ and the begining of it... |
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