Author Topic: v6 Variables not functioning?  (Read 239 times)

This is a rather annoying problem I'm having with Variable events. Any score variable will always function anyways, even if the player does not have the required score.

[onActivate] -> [Client] -> [<var:client:score>] -> >= [] [20]

If I want the player to activate something with 20 points or more, it will activate "onVariabletrue" at all times even if the player doesn't have 20 points, or if the value is set to something that isn't a number. I'm probably doing something wrong (probably >=), but I would still like an explanation. Thanks.

No edit, and now a pointless bump. D:

Fixed.