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OnBotDeath doesn't seem to work if you set the bot's health.

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Zenthrox:

I'm using Amade's Bot Mod to make some targets for a shooting range, and when they spawn, I have their health set to "1".

I set the events up so when I kill a bot, a scoreboard increases the player's score by 1. However, it will only increase the score if I do not set the bot's health.

Is there any way to get around this? I can't figure out the problem here.

skill4life:

I got nothing.
Do you really need to have it so its when it kills it? Isn't there a way to make it so instead of OnBotDeath its OnBotAttacked or whatever that event was?

Zenthrox:

I just came to the same conclusion as you, Skill. I switched the event to:

OnBotAttacked --> Bot --> Kill

It works fine now, thanks.

skill4life:


--- Quote from: Zenthrox on November 18, 2009, 04:31:40 PM ---I just came to the same conclusion as you, Skill. I switched the event to:

OnBotAttacked --> Bot --> Kill

It works fine now, thanks.

--- End quote ---

Awesome.


--- Quote from: skill4life on November 18, 2009, 04:28:59 PM ---I got nothing.
Do you really need to have it so its when it kills it? Isn't there a way to make it so instead of OnBotDeath its OnBotAttacked or whatever that event was?

--- End quote ---

I just realized that i was an idiot for saying 'I got nothing' lol

Zenthrox:


--- Quote from: skill4life on November 18, 2009, 04:32:48 PM ---I just realized that i was an idiot for saying 'I got nothing' lol

--- End quote ---

It's cool, only hardcore grammar national socialists get on your case for that.

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