Archive > Mapping Help
Invisible Boundaries
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Deathwishez:
I'm making a map, and I want to restrain the players from leaving the map, and climbing certain terrain structures. How would I go about doing this? I need an invisible boundary. I would use bricks, but that would lag everyone.
Wedge:
A huge invisible interior (like slate, except you would make your own, preferably). People may occasionally fly or ski through it but it's about the best you can do.

What do you specifically need it for?
heedicalking:

--- Quote from: Wedge on November 20, 2009, 03:45:03 PM ---A huge invisible interior (like slate, except you would make your own, preferably). People may occasionally fly or ski through it but it's about the best you can do.

What do you specifically need it for?

--- End quote ---
Wait, hao2 invis?
Space Guy:
Isn't there an onExitMissionArea function or something for players? You could use that to respawn them or show "get back inside" messages with a package when you open the map, deactivated when you leave.
Deathwishez:
Here's a picture of the map:



I'm not quite done with it, but I still need the boudaries.I don't want players to leave the field.
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