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v14 suggestion thread

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BobAndRob:


--- Quote from: Space Guy on November 20, 2009, 01:18:16 PM ---Network option: Download BLBs

--- End quote ---
Wasn't that on by default anyway a couple of versions ago?


--- Quote from: Space Guy on November 20, 2009, 01:18:16 PM ---Network option: Download Item Images (includes icons and cis)

--- End quote ---
This more or less allready exists you can create decal datablocks for your item icons and CIs. Then, these are only downloaded if the client has download decals (or whatever it
s called) turned on, just as if it already exists, just in this case you're creating more datablocks than would otherwise be necessary. Also, this leaves it up to the add-on makers, and you can't expect everybody to properly create decal datablocks for their gun edits when they have a hard time not redifining the same darn shelldebries and emitters for each copypasteSearchReplaceIncreas eDamageAndRelease weapon that they make.


BobAndRob:

Oh, and fxing serverCmd(super)ShiftBrick to move bricks in the direction to the object you're curently controlling as opposed to allways your player, that way when you f8 and turn so you are no longer facing the same direction as your player, and try to build, you don't get confused/annoyed with bricks not moving in the direction you expect them to.

Tezuni:

Minigames need an option to adjust the spawn immunity.  When players spawn they don't take damage for like 1 second, and it'd be nice to have an option to adjust that.

Space Guy:


--- Quote from: BobAndRob on January 01, 2010, 02:23:39 AM ---Wasn't that on by default anyway a couple of versions ago?
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Not that I know of.


--- Quote from: BobAndRob on January 01, 2010, 02:23:39 AM ---This more or less allready exists you can create decal datablocks for your item icons and CIs. Then, these are only downloaded if the client has download decals (or whatever it
s called) turned on, just as if it already exists, just in this case you're creating more datablocks than would otherwise be necessary. Also, this leaves it up to the add-on makers, and you can't expect everybody to properly create decal datablocks for their gun edits when they have a hard time not redifining the same darn shelldebries and emitters for each copypasteSearchReplaceIncreas eDamageAndRelease weapon that they make.
--- End quote ---
An automatic version wouldn't waste datablocks if it detected ci_ and icon_ files only.


--- Quote from: Tezuni on January 01, 2010, 07:30:08 AM ---Minigames need an option to adjust the spawn immunity.  When players spawn they don't take damage for like 1 second, and it'd be nice to have an option to adjust that.

--- End quote ---
For the "class select" deathmatches, an event to set or reset it would help as well.

GhostOfBetaTapes:


--- Quote from: Darkhaz on December 14, 2009, 02:01:10 AM ---Makes sounds when you jet, like a quiet rumbling one.
And for god sake, anti alaising :D

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these :D


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