| Blockland Forums > Help |
| Is it possible to set a new Default Playertype? |
| << < (4/5) > >> |
| skill4life:
Aight, i just got back from school and tried PlayerNoJet, --- Code: ---package defaultplayertype { function GameConnection::spawnPlayer(%this) { Parent::spawnPlayer(%this); %this.player.changeDatablock(PlayerNoJet); } }; activatePackage(defaultPlayertype) --- End code --- That's what the cs file looks like. I have the description in, but it's still not working. Yes, i enabled the add-on also. |
| Lugnut:
No jet isn't the right name for it. I think it might be player_nojet Or,event a changeplayerdatablock, go into mission editor, while in admin fly mode, and select yourself. Teh naem is der. |
| Regulith:
--- Quote from: skill4life on November 23, 2009, 06:40:49 AM ---put the description in, saved as a CS file --- End quote --- Wait, you put the description in the server.cs? Or the description is a .cs file? Either of those are wrong. The description is its own file in .txt format. |
| skill4life:
No no its sepearate. |
| KoopaScooper:
--- Quote from: Lugnut1206 on November 23, 2009, 02:31:45 PM ---No jet isn't the right name for it. I think it might be player_nojet --- End quote --- No. The correct one is "PlayerNoJet". I looked at the Datablock itself. |
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