| Blockland Forums > Suggestions & Requests |
| OnPlayerSay-Event |
| (1/4) > >> |
| XenocideII:
I think Blockland really needs this event, you can do a whole bunch, you can even make strategy games by making bots then putting "OnPlayerSay" events on first, so when you type for example: /Attack- the bot attacks, /Stop-It stops attacking, and that's just an idea, on what it can do, List on what useful things this can be -Type something to open a door -To set on/off switches -To command things -To activate something, -(Mini game idea) call something when you have enough points Example:OnplayerSay>If points(Number)Above>Team(Team)>Spawn projectile>Airstrike becon Oh, and next to OnplayerSay there's a box to type what to say. |
| Space Guy:
--- Quote from: XenocideII on November 23, 2009, 11:51:55 AM ---OnplayerSay there's a box to type what to say. --- End quote --- Can't be done with the current event system. |
| Lugnut:
. . . VCE is the best thing you'll ever find. Space guy, wtf is that? |
| Kyzor:
--- Quote from: Space Guy on November 23, 2009, 11:58:04 AM ---Can't be done with the current event system. --- End quote --- Well, you could use VCE's <var:client:lastmsg> But that would be very tedious putting that event on all the stuff he mentioned. |
| Space Guy:
--- Quote from: Lugnut1206 on November 23, 2009, 12:31:32 PM ---. . . VCE is the best thing you'll ever find. Space guy, wtf is that? --- End quote --- You can't have a "On Arrow Hit" event without Variable Events. Since VCE adds a lot of opening to abuse and is a little confusing to some people, I thought up that method for either a text box, list box, etc. in the events menu for input events since it fits perfectly in that space. You could have "onPlayerSay ["Fire!"] -> Self -> spawnProjectile" or "onProjectileHit [Radio Wave] -> Named Brick: Generator -> fireRelay" or whatever. |
| Navigation |
| Message Index |
| Next page |