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Portal Guns "setAsPortalLink" output event.
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Space Guy:
You could have one brick spawn an orange and a blue portal projectile at high speed to hit the walls you want them to teleport between.
Tom Gunn:
SETPLAYERTRANSFORM
Lugnut:
Thats the one problem.
The places (namely, bedroom main floor, and the cellar thing underneath the bedroom) I want to reach are separated by a wall.
Can't shoot through walls, or can I?
No, Setplayertransform isn't what I want, It doesn't transfermotion and stuff like the portals do.
Kyzor:
Oh, but it can transfer motion.
Example:
onActivate->[NAMED BRICK]->setPlayerTransform->[Player](right here there's a little checkbox. Check it. The event is now transferring motion.)
Lugnut:
Yes, But say I make a 1X12X5 brick. I have it, and another, the target, at a 90 degree angle to it. Does it transfer position?
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