| Blockland Forums > Help |
| Portal Guns "setAsPortalLink" output event. |
| << < (2/4) > >> |
| Space Guy:
You could have one brick spawn an orange and a blue portal projectile at high speed to hit the walls you want them to teleport between. |
| Tom Gunn:
SETPLAYERTRANSFORM |
| Lugnut:
Thats the one problem. The places (namely, bedroom main floor, and the cellar thing underneath the bedroom) I want to reach are separated by a wall. Can't shoot through walls, or can I? No, Setplayertransform isn't what I want, It doesn't transfermotion and stuff like the portals do. |
| Kyzor:
Oh, but it can transfer motion. Example: onActivate->[NAMED BRICK]->setPlayerTransform->[Player](right here there's a little checkbox. Check it. The event is now transferring motion.) |
| Lugnut:
Yes, But say I make a 1X12X5 brick. I have it, and another, the target, at a 90 degree angle to it. Does it transfer position? |
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