Blockland Forums > Modification Help
The Bug Mods
raptor360:
--- Quote from: ArmyUnit on December 02, 2009, 10:45:37 PM ---D:
These mod should be more popular! :S
What do I have to do? Release an open beta of Mod 2?
:panda:
--- End quote ---
Yes, please
A.R.C.:
--- Quote from: ArmyUnit on December 02, 2009, 10:45:37 PM ---D:
These mod should be more popular! :S
What do I have to do? Release an open beta of Mod 2?
:panda:
--- End quote ---
Don't.
Choneis:
--- Quote from: ArmyUnit on December 02, 2009, 10:45:37 PM ---What do I have to do? Release an open beta of Mod 2?
--- End quote ---
No, I believe that would be the last thing we need is that.
However, what you should do is finish in progress bugs. Seperate them into a seperate mod. (Bug Mod2) and move the unstarted bug ideas to bug mod 3.
BTW - Kick inactive betatesters.
raptor360:
--- Quote from: Choneis on December 03, 2009, 04:32:26 PM ---No, I believe that would be the last thing we need is that.
However, what you should do is finish in progress bugs. Seperate them into a seperate mod. (Bug Mod2) and move the unstarted bug ideas to bug mod 3.
--- End quote ---
I agree
lordician:
--- Quote from: ArmyUnit on November 28, 2009, 04:29:13 PM ----lordician - Beta tester (yes really)
--- End quote ---
ORLL... Damnit! xD
But anyhow, just work hard on it.
Like i assume you allready do... :P