Author Topic: The Bug Mods  (Read 162972 times)

I'm currently redoing almost all of the animations for the scorpion.

And almost the same thing is happening to the worm, except I completely remade the skeleton. :P

I'm currently redoing almost all of the animations for the scorpion.

And almost the same thing is happening to the worm, except I completely remade the skeleton. :P
The producer of the commercial  you acted for told me to say hi when you came online at steam, but you don't..
So, now on BL forums: Hi.
/Long sentences

Why redoing it all?
Not good enough? :o

The producer of the commercial  you acted for told me to say hi when you came online at steam, but you don't..
So, now on BL forums: Hi.
/Long sentences k,  hi! :D

Why redoing it all?
Not good enough? :o

I redid the Worm skele because the old one was difficult to animate.
I'm redoing the scorpion's animations because I realized I had the legs wrong...
So I redid the legs, which means I need to redo the leg bones as well, and since many of the animations use the legs, I need to redo those too.
 :panda:


Edit: I fixed up the team list in the main post, each name is now a link to that person's profile. :D
« Last Edit: April 05, 2010, 05:34:58 PM by ArmyUnit »

Can't wait for gunship :D

Oh, ArmyUnit, if you're going to redo the worm, don't make its body be floating. Make it look a bit more spiky, and bit more like Tremors or something.

Oh, ArmyUnit, if you're going to redo the worm, don't make its body be floating. Make it look a bit more spiky, and bit more like Tremors or something.

well, I'm only redoing the skeleton.

But I could probably add more spikes.
When you say making the body not float, do you mean joining together the body segments?
I'm not so sure about making it look more like Tremors is such a good idea...

oh i can host(if you want to)

well, I'm only redoing the skeleton.

But I could probably add more spikes.
When you say making the body not float, do you mean joining together the body segments?
I'm not so sure about making it look more like Tremors is such a good idea...
Well, okay, I didn't mean exactly like it, I just always thought that three floating body segments didn't really look like a worm, sci-fi or not =/


- [New Idea here]

Larva?

*Wriggle Wriggle*
*Runs over player*

Just an idea... (inch worm would work too)

I have some more ideas, again I don't know if these has been suggested,
1. for the MAS gun ship, Would it be a good idea if you made it have an opening animation, like the glass would swing up when not mounted and when mounted it closes.
2.New Vehicle, MAS Bug Crusher, a vehicle with huge tank like caterpillars that you can easily run over and kill bugs.
3. like 2 if 2 it is not good or you like this better or you like then both here is another bug killer vehicle MAS Bug Deicer (or slicer or what ever you want) in the front of the vehicle it has blades that spin and kill the bugs that touch the 3 or 4 blades, this will not be like a combine harvester it will have the blades vertical.
4. new weapon, MAS Bug tazor, makes bug walk slower.
5. new item, MAS bug chum, the bugs swarm around it and are vulnerable
6. new bug, Clamp beetle, walks on walls celling and is vicious.
Hope they are goo ideas that's all for now.

I have some more ideas, again I don't know if these has been suggested,
1. for the MAS gun ship, Would it be a good idea if you made it have an opening animation, like the glass would swing up when not mounted and when mounted it closes. I might do this

2.New Vehicle, MAS Bug Crusher, a vehicle with huge tank like caterpillars that you can easily run over and kill bugs. Not all MAS tanks will be hover...

3. like 2 if 2 it is not good or you like this better or you like then both here is another bug killer vehicle MAS Bug Deicer (or slicer or what ever you want) in the front of the vehicle it has blades that spin and kill the bugs that touch the 3 or 4 blades, this will not be like a combine harvester it will have the blades vertical.Interesting idea. Reminds me of this mine killer tank I saw on a show once

4. new weapon, MAS Bug tazor, makes bug walk slower. Bug zapper v2

5. new item, MAS bug chum, the bugs swarm around it and are vulnerable maybe

6. new bug, Clamp beetle, walks on walls celling and is vicious. would be cool, although I'm not sure it's possible to make things crawl along the celling and walls

Hope they are goo ideas that's all for now.


thanks for the ideas  :3

thanks for the ideas  :3
Im sure it is possible to make a bug that can climb, because of the gravity jeep, it might be possible.

The physics of vehicles is different from the physics of players/bots. It would work the same way.

But there might be some way to do it with animations... >.>

The physics of vehicles is different from the physics of players/bots. It would work the same way.

But there might be some way to do it with animations... >.>
I don't know anything about scripting or anything like that but, you know how the tumble on death thing works, is that vehicle physics, if so maby you could use that kind of thing. Your right though vehicle and bot-player physics are different.