Now it is huge bumped i might as well post progress on something new i am working on.
My ultimate goal at the moment is creating my own bot system, but i need to figure out some things before that can happen.
So now, i am just working on making an advanced Ai script which can be easily used next to Gamemode_zombie.
So far, not much worked out, i have to find out what is going wrong.
So yeah, pretty much this: more TDM compatibility, primary&secondary weapons and of course using melee weapons instead of the zombie biting. :3
So, my ultimate goal is to make a stand alone bot system which is capable of the following:
TDM compatibility:
-Won't shoot teammates unless a heal weapon is equipped.
-Will run to flag if close to it.
-Will move to flag capture point if he has the flag.
-Will move to capture point if close to it.
Gamemode_Zombie Compatibility:
-Will run to ammo bricks if near and ammo is low.
-Same for medical kabinet.
-Help up teammates.
-Heal teammates when needed and if there is no enemy around.
-Will shoot zombies.
-Throw Pipebomb when surrounded by more then 10 zombies
-Lay propane tank when powerfull enemy is near
Overall compatibility:
-On weapon collide, equip weapon (throw other weapon away, thus able to do weapon trade) or when it is a tool, like medkit, put in inventory.
-On vehicle enter, try to drive vehicle (dunno how to do this at all,lol)
-On player exit vehicle, friendly bot, exits vehicle.
-Stay (not too) close to teammembers.