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| Events borked :C! |
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| Amade:
--- Quote from: Meekl on November 30, 2009, 09:35:10 PM ---Well I have a lot of mods to base some of my stuff off of. This isn't the first time this has happened, I've fixed it before but I forgot which mod it was. --- End quote --- Then go through testing each mod individually until you find which one is doing this. |
| Meekl:
--- Quote from: Amade on December 01, 2009, 07:31:28 PM ---Then go through testing each mod individually until you find which one is doing this. --- End quote --- Osht. |
| phflack:
if you have onactivate plus, it breaks onactivate, if that helps --- Quote from: Amade on November 30, 2009, 06:59:51 PM ---This isn't causing your problem but are you aware you are 1899 datablocks over the limit of 2000? --- End quote --- err, wth, limit of 2k? i go to 3k a lot |
| Amade:
--- Quote from: phflack on December 01, 2009, 09:25:11 PM ---err, wth, limit of 2k? i go to 3k a lot --- End quote --- Nothing will happen in single player, but you won't be able to host without serious issues happening with over 2,000 datablocks. |
| Meekl:
--- Quote from: phflack on December 01, 2009, 09:25:11 PM ---if you have onactivate plus --- End quote --- Wut? You mean EventsPlus? |
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