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How to make a restricted door and a transparent player type + a BL issue
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Amade:

--- Quote from: Lugnut1206 on December 01, 2009, 10:49:09 PM ---2not possible atm i think
3blame Badspot
--- End quote ---
You have no idea what you're talking about.

2. Use armor::onNewDatablock(%this, %obj), if you don't know what I'm talking about don't bother trying.
3. This is a problem with torque and cannot be fixed without an engine change.
ShadowZero:

--- Quote from: Amade on December 01, 2009, 11:17:32 PM ---You have no idea what you're talking about.

2. Use armor::onNewDatablock(%this, %obj), if you don't know what I'm talking about don't bother trying.
3. This is a problem with torque and cannot be fixed without an engine change.

--- End quote ---
You think Badspot will fix that?
Oh ad thanks DaSord.
ShadowZero:

--- Quote from: ShadowZero on December 01, 2009, 10:41:44 PM ---Read topic title for 1&2

3.When a player with a transparent visor passes behind anything thats transparent
the visor dissapears.

--- End quote ---
Also emitters cant be seen behind anything transparent.
Amade:

--- Quote from: Amade on December 01, 2009, 11:17:32 PM ---3. This is a problem with torque and cannot be fixed without an engine change.
--- End quote ---
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