| Blockland Forums > Suggestions & Requests |
| SetMusicDistance |
| (1/3) > >> |
| Kobewarrior:
Alright, well i wanted this kinda script that you can set the music range. For example: You are making an RP, and you built a 16x16 Baseplate house. Then you can be able to set the music (Example: NumaNuma.) So that when you exit the house, you will hear City/Town music and when you go back inside it plays NumaNuma again. |
| Blobeh:
I'm not sure if this is possible, but if you can someone set music to a person's client instead of a brick, it would do the same thing you were talking about. onActivate - client - setMusic [After School Special] |
| Kobewarrior:
--- Quote from: Blobeh on December 03, 2009, 06:51:26 PM ---onActivate - client - setMusic [After School Special] --- End quote --- That's not what I'm saying, like when you enter a house. You can hear the music ONLY in the house with 16x16 area. And when you exit the house the road will be added with town music for the 36x36 Basplate roads. |
| AGlass0fMilk:
I think there was a size field somewhere when I looked at it in Mission editor, but it didn't seem to work. |
| An Armed Man V3:
you could just do this onPlayerTouch>>Named Brick>>SetMusic [After School Special] Music Brick or would that just keep on doing a relay. |
| Navigation |
| Message Index |
| Next page |