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How to unachor bricks and make sure debris doesn't go back to it's place?
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jkwoon:
Clarification on the questions:
1) I blow up the foundation of a house with nothing left supporting the top part, but it just floats in mid air. How to make it fall without needing another rocket?
2) I blow up a wall, bricks go flying, some are loosened. But after a while, the loosened bricks and the debris reappear at where they were before I blasted the wall. How to stop this from happening?
I'm using the demo version.
Cody574:
--- Quote from: jkwoon on December 05, 2009, 04:08:26 AM ---1) I blow up the foundation of a house with nothing left supporting the top part, but it just floats in mid air. How to make it fall without needing another rocket?
--- End quote ---
You can't. These are Blockland's brick physics.
--- Quote from: jkwoon on December 05, 2009, 04:08:26 AM ---2) I blow up a wall, bricks go flying, some are loosened. But after a while, the loosened bricks and the debris reappear at where they were before I blasted the wall. How to stop this from happening?
--- End quote ---
Make a minigame, set the brick respawn time to -1.
jkwoon:
Thanks for the answer.
Space Guy:
You could use events and named bricks to destroy the top half of the house (fakeKillBrick) when any of the supporting plates blows up.
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