Well, you're going to need some basic knowledge of dump(), and it's ability. Find the "Function" that you need, in this case you would need to find the function relating to OnProjectileHit, OnDamageTake or whatever the name is. Using the Dump function you can find out all of the information passable through the function Dump is used upon. Doing so will allow you to use the function do set the "Rep" of a player.
function Levelup(%client){if((%client.HeedRP["EXP"]) >= %client.HeedRP["EXPreq"]) { echo("lol"); }}
function LevelUp(%client){if(%client.HeedRP["Exp"] >= %client.HeedRP["ExpReq"]){echo("Lol");}}
Heedicalking, are you even checking for syntax errors before complaining to us?
it gave no errors for me in console.
It should have.
No.
%this.ammo["Bow"] = 15;
if(%this.ammo["Bow"] > 0)