Author Topic: map title help  (Read 1099 times)

so I'm working on this holiday version of the bedroom
and it's just about ready
but the title is still called "bedroom"

what am I doing wrong/missing?

Go into the .mis file with notepad, and look for this:

Code: [Select]
//--- OBJECT WRITE BEGIN ---
new SimGroup(MissionGroup) {

   new ScriptObject(MissionInfo) {
         saveName = "Bedroom";
         name = "Bedroom";
   };

change it to this:

Code: [Select]
//--- OBJECT WRITE BEGIN ---
new SimGroup(MissionGroup) {

   new ScriptObject(MissionInfo) {
         saveName = "X-Mas Bedroom";
         name = "Christmas Bedroom";
   };

You can also have a space in the christmasbedroom.txt

If you still can't fix it, PM it to me, and I'll do it real quick for you. :)

Code: [Select]
//--- OBJECT WRITE BEGIN ---
new SimGroup(MissionGroup) {

   new ScriptObject(MissionInfo) {
         saveName = "Bedroom";
         name = "Christmas Bedroom";
   };
You're doing it wrong, you don't change the save name if its exactly the same only different textures, be pointless to have 2 different bedroom savenames if they are both the same. Its like using different Slate save names even though all Slates are the same.

You're doing it wrong, you don't change the save name if its exactly the same only different textures, be pointless to have 2 different bedroom savenames if they are both the same. Its like using different Slate save names even though all Slates are the same.

Sorry. I had a stupid moment. I totally forgot about the Bedroom. XD

You're right. :P

I'm having the same problem. I changed it, but it still says "The slopes".
anyone know the problem?

You don't even have to do that to get the map name to change... anyways I can't edit that for some reason...

Did you change it in the mission.cs, or the mission editor?

I changed it in the "Mymap.mis" file

Weird. There should be two names. A map name and a save name.