I knew it! Its pretty neat once you get it all working.
Yes. Yes it is.
Did you ray trace the save file?
Nah, I generate the pov-ray scenes from inside Blockland, then I add crap I haven't implemented in my script yet (like good lighting and appropriate material finishes for the lighting I have). Then, I render it.
Brick textures are proving to be annoying because it's not just as simple as wrapping textures on surfaces because of the tops and bottoms of bricks. The top has the texture repeated as many times as there are studs, and the bottom, EEEEEW, it has different textures patterned according to the size of the brick.
Give me builds and I'll render them nicely. Or just wait for me to release my programs and you can do it yourself.
I feel like rendering something with tons of transparency.