| Blockland Forums > Help |
| VCE Help - "Random Dice" |
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| Deathwishez:
Yeah. And in whole numbers too. |
| Deathwishez:
Wait, no. The minimum value needs to be preset. Like VCE_modVariable > Self > [Gold] Set [2] than VCE_modVariable > Self > [Gold] Random [11]. Get it? |
| darerd:
--- Quote from: Deathwishez on December 20, 2009, 10:24:15 PM ---Wait, no. The minimum value needs to be preset. Like VCE_modVariable > Self > [Gold] Set [2] than VCE_modVariable > Self > [Gold] Random [11]. Get it? --- End quote --- Eh, I think it will randomize [from 2 to 2] then re randomizing [from 11 to 11] so it is basically forced to be 11. |
| 1997man:
I need help with this too but like how to make a random chance on successfully chopping a tree. |
| phflack:
onactivate>self>vce_modvariable[randomvar]*setrandom*[10] onactivate>self>vce_ifvariable[randomvar]*equals*[1] onvariabletrue>player>kill onactivate>self>vce_modvariable[randomvar]*set*[0] that will set the "randomvar" to be between 0 and 10, if 1, player dies |
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