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VCE Help - "Random Dice"

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Deathwishez:

Yeah. And in whole numbers too.

Deathwishez:

Wait, no. The minimum value needs to be preset. Like VCE_modVariable > Self > [Gold] Set [2] than VCE_modVariable > Self > [Gold] Random [11].

Get it?

darerd:


--- Quote from: Deathwishez on December 20, 2009, 10:24:15 PM ---Wait, no. The minimum value needs to be preset. Like VCE_modVariable > Self > [Gold] Set [2] than VCE_modVariable > Self > [Gold] Random [11].

Get it?

--- End quote ---

Eh, I think it will randomize [from 2 to 2] then re randomizing [from 11 to 11] so it is basically forced to be 11.

1997man:

I need help with this too but like how to make a random chance on successfully chopping a tree.

phflack:

onactivate>self>vce_modvariable[randomvar]*setrandom*[10]
onactivate>self>vce_ifvariable[randomvar]*equals*[1]
onvariabletrue>player>kill
onactivate>self>vce_modvariable[randomvar]*set*[0]

that will set the "randomvar" to be between 0 and 10, if 1, player dies

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