| Blockland Forums > Suggestions & Requests |
| Totalable Cars? |
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| Rookie:
--- Quote from: phflack on December 23, 2009, 02:30:50 PM ---wait what is this? totaled? what game? --- End quote --- Totaled means the car is busted beyond driving. --- Quote from: Ephialtes on December 23, 2009, 03:05:39 PM ---All this needs is to remove the final explosion. A vehicle blows up like so: - Damage taken exceeds max damage - Initial explosion (with wheel debris) + fire - Wheels set to empty tire datablock - A few seconds later, a final explosion which creates a vehicle debris datablock and removes the physical vehicle You just need to remove the final step and you'll be left with a burning vehicle with no wheels. --- End quote --- How exactly would this be done? |
| Rookie:
Bump |
| heedicalking:
I don't see much use, though it would be cool. In Halo, the blown up warthogs can be shot by a tank and they would fly and spin and crash on people and such. Torque vehicles seem to always want to stay right side up and never want to move. |
| Doomonkey:
It could be done with current Blockland, someone would just need to make it. |
| Space Guy:
--- Quote from: heedicalking on December 24, 2009, 02:54:46 PM ---I don't see much use, though it would be cool. In Halo, the blown up warthogs can be shot by a tank and they would fly and spin and crash on people and such. Torque vehicles seem to always want to stay right side up and never want to move. --- End quote --- If you reduce or remove the righting force they won't automatically rebalance but might tip over while driving too... |
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