Blockland Forums > Suggestions & Requests
Totalable Cars?
<< < (3/4) > >>
Rookie:

--- Quote from: phflack on December 23, 2009, 02:30:50 PM ---wait what is this? totaled? what game?

--- End quote ---
Totaled means the car is busted beyond driving.


--- Quote from: Ephialtes on December 23, 2009, 03:05:39 PM ---All this needs is to remove the final explosion. A vehicle blows up like so:

 - Damage taken exceeds max damage
 - Initial explosion (with wheel debris) + fire
 - Wheels set to empty tire datablock
 - A few seconds later, a final explosion which creates a vehicle debris datablock and removes the physical vehicle

You just need to remove the final step and you'll be left with a burning vehicle with no wheels.

--- End quote ---

How exactly would this be done?
Rookie:
Bump
heedicalking:
I don't see much use, though it would be cool. In Halo, the blown up warthogs can be shot by a tank and they would fly and spin and crash on people and such. Torque vehicles seem to always want to stay right side up and never want to move.
Doomonkey:
It could be done with current Blockland, someone would just need to make it.
Space Guy:

--- Quote from: heedicalking on December 24, 2009, 02:54:46 PM ---I don't see much use, though it would be cool. In Halo, the blown up warthogs can be shot by a tank and they would fly and spin and crash on people and such. Torque vehicles seem to always want to stay right side up and never want to move.

--- End quote ---
If you reduce or remove the righting force they won't automatically rebalance but might tip over while driving too...
Navigation
Message Index
Next page
Previous page

Go to full version