Author Topic: Breaking News! TBM cigarettes are at it again.  (Read 51660 times)

Someone's awfully angry...
Oh yes.

Sick and tired of you guys trying to defibrillate the 4-year-old rotting corpse of a game, after even the people who made it have taken their share back.

Blockland won. Not just won, but stuffted all over you so much, and with so much fiber, that you could knit a coat out of it.
Instead of getting the point that Badspot knows how to make a real game and you guys couldn't if you hired someone else to do it, you stand defiant, propped up by the mountains of crap you call a game.

Seriously guys. Get the point. We don't want you to continue, your old devs don't want you to continue, heck, you probably aren't too hot on the idea yourselves.


Like I said, try and stop us.

It'll be almost as entertaining watching you fail, as it is watching you get more and more pissed at my blatant defiance...

Like I said, try and stop us.
Why bother. It won't take off.

It'll be almost as entertaining watching you fail
Took the words right out of my mouth.

Honestly, here, honestly, answer me these:
1) How many users you have currently.
2) How many more do you think are going to join?

A completely functional answer and not too far off is none to both.
However, humor me. Give me an estimate.

there are easily 10-20 people who use cemetech regularly and are looking forward to this game. Add to that, anyone who enjoys LeoCAD or the LDraw library, which the final game will make full use of.

there are easily 10-20 people who use cemetech regularly and are looking forward to this game. Add to that, anyone who enjoys LeoCAD or the LDraw library, which the final game will make full use of.

Lets say, maybe 40 dedicated users.
And how many bricks can you place before it drops under 10fps?

OH WOW 10-20 PEOPLE.

SOOOOOOOOO MUCH!

10-20 people? Oh god, Blockland is ruined!

If the TBM developers are withdrawing their content, doesn't that make it a new game? Not that I expect that would stop the members here from criticizing Freebuild regardless.  And I'm flattered to be the personal target of hatred.

I'm not sure if all the optimizations have been implemented and tested on that kind of scale yet, but from what I've read, the current, unfinished, pre-release version rendered 4 times as many bricks at 24 fps as the old stock engine did on a low-spec laptop.

Yeah, like we can't do that either.

But you can't even rotate your bricks on their x or y axis, much less make drivable vehicles out of them, which LDraw support would allow FreeBuild to do.

Because that's not the loving point of the game.

Holy stuff.

You are stupid.

Well then our two games have two different points then don't they?

If the TBM developers are withdrawing their content, doesn't that make it a new game? Not that I expect that would stop the members here from criticizing Freebuild regardless.  And I'm flattered to be the personal target of hatred.
Don't self glorify.

Its the same, tired old game, with the same tired old people. Some of them left, however you're all still friends. I mean, after all this time you've had, all you can come up with as a solution is to replace the same content with exact copies by you because the originals wanted to make a fuss on the internet.
Perhaps there should be a challenge to see who can decompile freebuild and find the virus first?

I'm not sure if all the optimizations have been implemented and tested on that kind of scale yet, but from what I've read, the current, unfinished, pre-release version rendered 4 times as many bricks at 24 fps as the old stock engine did on a low-spec laptop.
Okay.
But still, its not a speck on what Blockland can pull.

But you can't even rotate your bricks on their x or y axis, much less make drivable vehicles out of them, which LDraw support would allow FreeBuild to do.
It compensates by giving a ridiculous amount of bricks to use.
Besides, you only need LDraw support if you can't use (or afford) Milkshape or an equivalent modelling tool.