Blockland Forums > Suggestions & Requests
Damaging Burn mod/script
<< < (4/5) > >>
Regulith:

--- Quote from: Amade on January 02, 2010, 03:43:11 PM ---Weapon_ElementalSpells/Scripts/Fire.cs

--- End quote ---

What?

I thought that was failed? I don't have it anyway and have no idea what I'd do with that.
(I was thinking of Legend's Spells)
Raider.:
Good idea...have been needing this for a while!
Makanix:
This can be done with relays. Make it deal damage and play an explosion every fee seconds. Then add cancel events at the end to stop it.
Regulith:

--- Quote from: Makanix on January 03, 2010, 12:13:53 AM ---This can be done with relays. Make it deal damage and play an explosion every fee seconds. Then add cancel events at the end to stop it.

--- End quote ---


--- Quote from: Regulith on January 02, 2010, 03:33:05 PM ---the main reason I'd like this is for flamethrowers.

--- End quote ---
phflack:

--- Quote from: Makanix on January 03, 2010, 12:13:53 AM ---This can be done with relays. Make it deal damage and play an explosion every fee seconds. Then add cancel events at the end to stop it.

--- End quote ---
or use variables, and i wouldn't use relays, multiple peeps can't use them, go with printcounts
Navigation
Message Index
Next page
Previous page

Go to full version