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| Fake Kill Brick Problem |
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| UnknownNinjaBunny:
I have seen a lot of videos showing buildings being destroyed by just having something bump into the bricks or towers being knocked down the same way, but when I use fake kill brick to try and do the same it's all wobbly and unstable unlike in the videos I have seen. Am I using the wrong event to work with physics or what? Also is there a way to keep fake kill brick on a brick and have it stay like that forever or until it is respawned in events or something? I will try to get some pictures in soon to show you what I mean. |
| tails:
The videos might fake kill them at the last second, or you could add more supports to the building |
| phflack:
--- Quote from: UnknownNinjaBunny on December 28, 2009, 05:21:21 PM ---Also is there a way to keep fake kill brick on a brick and have it stay like that forever or until it is respawned in events or something? --- End quote --- no, you can't |
| nick92675:
--- Quote from: phflack on December 28, 2009, 05:31:52 PM ---no, you can't --- End quote --- actually you CAN make a brick be fakekilled forever by putting the respawn time to -1 or 0 i think... |
| phflack:
no, you can't, 0 would have it stop being fake killed, and you can't put negatives last time i checked, and up to 9 sec i think, and you can't connect fake killed bricks |
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