Author Topic: Guilty mod?  (Read 620 times)

I was recently playing a jail escape and I noticed how annoying it was to get “freekilled”. I had an idea. What about a set guilty event with a mod. The mod would only effect team1 (the cops) Basically if a cop shoots someone that hasn't had the set guilty event go off on them then the cop will loose half his health (this is so cops don't run around randomly shooting people to find out if they are guilty) also the prisoner shot innocently won't take any damage.

Events:
setguilty [] (the checkbox sets them guilty when checked. It also sets them innocent when unchecked.)

This happens to me all of the time in CSS. I think it would be useful in Blockland.



I think you can do this with variable events. But this would make things a ton easier.


This happens to me all of the time in CSS. I think it would be useful in Blockland.
Theres a mode in CS:S for jail ecape?
NVM I found out.
« Last Edit: January 01, 2010, 08:42:55 PM by bithead9 »