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| Modelers Needed (You will be payed!) |
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| Racer:
The hierarchy are the emptys called Detail# and shape and stuff (I hope you know what this is), I don't think that would affect the model in-game but give it a go while manually setting up the emptys. |
| yndaaa:
--- Quote from: Racer on January 08, 2010, 06:01:06 AM ---The hierarchy are the emptys called Detail# and shape and stuff (I hope you know what this is), I don't think that would affect the model in-game but give it a go while manually setting up the emptys. --- End quote --- shape and Detail 32? if so then could it be i parented them wrong? detail 32 parents to shape and the mesh parents to detail 32 and the bones for animation parent with the mesh? |
| Racer:
You should have the mesh a child of the Armature, then the Armature a child of Detail32. |
| yndaaa:
--- Quote from: Racer on January 08, 2010, 06:15:44 AM ---You should have the mesh a child of the Armature, then the Armature a child of Detail32. --- End quote --- oh... lemme try that |
| yndaaa:
--- Quote from: Racer on January 08, 2010, 06:15:44 AM ---You should have the mesh a child of the Armature, then the Armature a child of Detail32. --- End quote --- Woo thanks a million man it worked! |
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