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Modelers Needed (You will be payed!)

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Racer:

The hierarchy are the emptys called Detail# and shape and stuff (I hope you know what this is), I don't think that would affect the model in-game but give it a go while manually setting up the emptys.

yndaaa:


--- Quote from: Racer on January 08, 2010, 06:01:06 AM ---The hierarchy are the emptys called Detail# and shape and stuff (I hope you know what this is), I don't think that would affect the model in-game but give it a go while manually setting up the emptys.

--- End quote ---

shape and Detail 32?

if so then could it be i parented them wrong?

detail 32 parents to shape and the mesh parents to detail 32 and the bones for animation parent with the mesh?



Racer:

You should have the mesh a child of the Armature, then the Armature a child of Detail32.


yndaaa:


--- Quote from: Racer on January 08, 2010, 06:15:44 AM ---You should have the mesh a child of the Armature, then the Armature a child of Detail32.


--- End quote ---

oh...

lemme try that


yndaaa:


--- Quote from: Racer on January 08, 2010, 06:15:44 AM ---You should have the mesh a child of the Armature, then the Armature a child of Detail32.


--- End quote ---

Woo thanks a million man it worked!

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