Blockland Forums > Modification Help
Modelers Needed (You will be payed!)
Racer:
The hierarchy are the emptys called Detail# and shape and stuff (I hope you know what this is), I don't think that would affect the model in-game but give it a go while manually setting up the emptys.
yndaaa:
--- Quote from: Racer on January 08, 2010, 06:01:06 AM ---The hierarchy are the emptys called Detail# and shape and stuff (I hope you know what this is), I don't think that would affect the model in-game but give it a go while manually setting up the emptys.
--- End quote ---
shape and Detail 32?
if so then could it be i parented them wrong?
detail 32 parents to shape and the mesh parents to detail 32 and the bones for animation parent with the mesh?
Racer:
You should have the mesh a child of the Armature, then the Armature a child of Detail32.
yndaaa:
--- Quote from: Racer on January 08, 2010, 06:15:44 AM ---You should have the mesh a child of the Armature, then the Armature a child of Detail32.
--- End quote ---
oh...
lemme try that
yndaaa:
--- Quote from: Racer on January 08, 2010, 06:15:44 AM ---You should have the mesh a child of the Armature, then the Armature a child of Detail32.
--- End quote ---
Woo thanks a million man it worked!