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[Tutorial] Basic JVS Content Modeling/Animation Tutorial - Milkshape 3D

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Destiny/Zack0Wack0:

If you're making a door that is sized differently to other mods use http://www.miztroh.com/blb.php?x=1&y=1&z=1 made by Trader.
The parameters are simply the x size of the brick (east and west) the y size of the brick (north and south) and the z size of the brick (top and bottom). z is the size in plates, so x=1&y=1&z=1 would be a 1x1F brick.

Note: You must use a special type of .blb and not a "BRICK 1 1 1" format. Trader will most likely raise an issue if this is not so (I'm pretty sure he likes to review all JVS third-party add-ons) so it's best to get this out of the way now.

Jaydee:

You forgot to include on how to do the collision model.

Blastdown:


--- Quote from: Jaydee on January 13, 2010, 06:02:32 AM ---You forgot to include on how to do the collision model.

--- End quote ---

Yes, I realized that last night as I was going to sleep.
I'll work on getting that added today and I'll try and update the op before the day is over with.


Update:

- Added sections
- Added more information in Model section; Collision
- Added more information in Materials/Textures section

Cyanian:

Now we need one for blender.

goz3rr:

This should be stickied, Awesome tutorial!
 :cookie: :cookie: for y00

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